Day 8 - 6.25 hours
Scunthorpe Scavenger » Devlog
Today I decided it was about time to actually work on the core features of the game, namely the night cycle and the upgrade system. Each night, an increasing number of exploding wasps spawn in a radius around the farm and head to the barn. If they detonate by the barn, it will lose a heart of health. When it reaches zero, the game ends. Since this gets harder and harder each night, I added an upgrades system to allow the player to upgrade their shotgun, walk speed, or the speed of the windmill. I will balance this properly tomorrow.
Finally, the windmill received an update. Instead of completing processed after each day tick, it will process after 60 seconds and can be upgraded in the upgrade shop.
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Scunthorpe Scavenger
The chaotic farming experience of the year
Status | In development |
Author | Gale |
Genre | Simulation, Strategy |
Tags | 2D, Farming, replayable, Singleplayer |
More posts
- Day 9: The final day - 4.5 hoursAug 23, 2020
- Day 7 - 7.5 hoursAug 21, 2020
- Day 6 - 4 hoursAug 21, 2020
- Day 5 - 5.5 hoursAug 19, 2020
- Day 4 - 3.5 hoursAug 19, 2020
- Day 3 - 1 hourAug 17, 2020
- Day 2 - 6.5 hoursAug 17, 2020
- Day 1 - 8 hoursAug 16, 2020
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