Day 4 - 3.5 hours


Today I spent some time focusing on the farmland system and the windmill. The farming system now works on a global tick system, which I have temporarily set to run every 2 seconds. In the final game this will be every minute. The windmill now accepts items and processes them on tick, however you cannot take them out yet.

I also added the well, which allows refilling of the watering can (which has ammo now). I probably did some optimisations and DRY work on certain features, but I don't remember those.

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